This article is a stub. You can help Swag and Sorcery Wiki by expanding it. |
There are many quests to embark upon in Swag & Sorcery
Main Quests[ | ]
Quest Name | Goal | Reward |
---|---|---|
A most important mission | Hire a hero in the guild | 20 Gold |
First fight | Send a character to the "Magical Forest" | 25 Gold |
Dressing wounds | Heal the character in the church | 30 Gold |
Basics of collecting | Collect 3 Chestnut Logs in the Magical Forest | Smithy I, 10 Gold |
Begin construction | Build a Smithy I | 30 Gold |
Metalwork | Craft Militia Greaves in the Smithy | Training camp, 30 Gold |
Broad prospects | Build a Training Camp | 30 Gold |
Scythes fell apart | Bring 5 pieces of Copper Ore to the blacksmith | 200 Gold |
Persistent training | Level up the character at the Training Camp | 90 Gold |
Time to dress up | Equip Militia Greaves | Hunting Lodge I, 90 Gold |
Ready the hunt | Build a Hunting Lodge I | 40 Gold |
Impudent miller | Give 5 Chestnut Logs to the blacksmith | 350 Gold |
To arms! | Craft a Militia Sword in Smithy I | 120 Gold |
Wolf hunting | Kill 4 Timber Wolfs | 300 Gold |
Forced vacation | Craft and bring the blacksmith 10 Copper Ore | Random helmet Green Rarity |
Mood | Improve the character's mood in the Spa | 30 Gold, Increase the group +1 |
Two-person job | Send a group of two characters to adventure | 110 Gold |
A real challenge | Kill 2 elite Mystical Ents | 100 Gold, Fashion House I |
Following fashion | Build a Fashion House I | Laboratory I |
Honored guests | Give one Light Spear to the visitors from the distant village | 8 Wolf Pelt, 150 Gold |
Field medicine | Craft 5 Potion of Minor Healings | 75 Gold, 20 Healing Leaves |
Keep things moving | Equip Potion of Minor Healing | 75 Gold, 10 Copper Ore |
Useful jewelry | Craft a Healing Medallion | 75 Gold |
His first dragon | Bring Scout's Hat, Scout's Jacket, Scout's Pants, and a Simple Crossbow. | Dispossessor |
Winged horror | Kill the Owlman | Guild II, Library, Access to new locations |
Knowledge is power | Build a Library | 300 Gold |
Ancient arts | Research Essence Absorption in the Library | Magic Store I |
Energy collecting | Craft 50 points of Mana | Power of Fire I, The mist is retreating |
The secret of the cube | Bring the magician 10 Elusive Essence | 200 Gold |
The search must go on | Bring the magician 15 Weak Essence | Random reward |
It burns! | Cast the spell Power of Fire I 5 times | Gold, Random reward |
Progress is unstoppable | Study the buff Heavy Hand I in the Library | 150 Gold |
Victory through strength | Buy a buff for a character | Gold, The mist is retreating |
All the rage | Upgrade the Fashion House I | 300 Gold |
A bit of sorrow | Bring the Magician 6 Sorrow Stones | 500 Gold |
Bad experiment | Bring the Magician 10 pieces of Stinging Skin | Random reward |
New accessory | Buy a Frost Axe blueprint from the Fashion House II | Random reward |
We need ghouls | Kill 10 Ghouls | Random weapon |
Elite bones | Kill 5 Elite Ghoul | 400 Gold |
Monsters week | Kill 5 Elite Possessed | Gold |
War never changes | Kill the Big Boy | 500 Gold, Random reward |
Skull of Knowledge | Kill the Skull of Knowledge | Gold, Guild III, Access to new locations |
Three comrades | Improve the Guild | 3 max units in the group, The mist is retreating |
No name | Kill the Unnamed | 700 Gold |
All colors of the rainbow | Kill the Colored Snake | 700 Gold |
Loss in the well | Kill Okiki | 700 Gold, Access to the last location |
Side Quests[ | ]
Some quests you encounter are parts of the side quest lines. Each of the quest lines is being given by a specific NPC.
Quest Name | Who gives the quest | Goal | Reward |
---|---|---|---|
Scythes fell apart | Blacksmith | Give 5 pieces of Copper Ore | 200 Gold |
Cheeky miller | Blacksmith | Give 5 of Chestnut Plank | 400 Gold |
Forced break | Blacksmith | Give 5 of Copper Ingot | Armor_T1MetalHead01_Q2 |
Family heirloom | Blacksmith | Give 15 of Ancient Plate | Exquisite Breastplate |
Wolf hunting | Huntsman | Kill 4 of forest Wolf | 300 Gold |
Exterminate rats | Huntsman | Kill 5 of Rat Scavenger | 400 Gold |
We need ghouls | Huntsman | Kill 10 of Ghoul | Robber's Crossbow |
Annual tournament | Huntsman | Give 15 of Parasite Sting | Siege Musket |
A mystery of the cube | Mage | Give 5 of Essence | 300 Gold |
The experiment must go on | Mage | Give 10 of Essence | 400 Gold |
A bit of sorrow | Mage | Give 10 of Sorrow Stone | 500 Gold |
Bad experiment | Mage | Give 8 of Stinging Skin | Scarecrow Mask |
Dear guests | Treasurer | Give a Light Spear | 150 Gold, 8 of Wolf Pelt |
Special order | Blacksmith | Give 3 of Moon Blouse | Fashion Jewelry |
Unpleasant diagnosis | Blacksmith | Give 10 of Chitin | 5 of Titanium Ingot |
Alternative medicine | Blacksmith | Pass Hot Springs 5 times in a row | 1000 Gold |
Class Quests[ | ]
Some quests you encounter are class upgrade quests, these have a blue color, cannot be abandoned, and upon completion reward a permanent perk for a character. They are unlocked upon characters reaching levels 5, 15, 25.
Quest Name | Character | Level | Goal | Reward |
---|---|---|---|---|
Explosive character | Eddie | 5 | Bring militia helmet, militia breastplate, militia greaves | Madness - Upon dying, kills the enemy, doesn't work on bosses. |
Pretty Kitty | Eddie | 15 | Give Eddie 3 pretty kitties | Thrift - When the character finds loot in an adventure, there's a 10% chance of doubling it. |
Stumps and cakes | Eddie | 25 | Complete the "Swamp" location 4 times in a row | Skin of stone - The character has a 20% chance of blocking 50% damage. |
Modern diet | Kazuki | 5 | Bring 8 pieces of Wolf Pelt | Epicgag - 20% chance of not consuming potion |
Decorating the fountain | Kazuki | 15 | Bring 6 Desecrated Ingots | Researcher - While this character is on an adventure, research in the library goes faster by 15%. |
You're welcome | Kazuki | 25 | Hire all 8 characters | Desperate - If the character's health drops below 10%, they always make two moves. |
Cure for allergies | Mona | 5 | Bring 4 Wolf Pelt | Kitty - 10% chance after being attacked to not be attacked again by the same enemy. |
New star | Mona | 15 | Win 3 prizes at the competition | Eagle eye - The character will never miss again. |
War against hiccups | Mona | 25 | Give the legendary Massive Shotgun | "No Contact" Attack - the character can attack with melee weapons from any position of the group. |
A new friend | Noel | 5 | Bring 10 healing leaves | Headless - +10% chance to evade if not wearing helmet |
Suitable Shoes | Noel | 15 | Bring legendary quality(orange) Ladybug's Paws | Self Healing- Regenerates 2% health on his turn if he hasn't taken damage the previous turn. |
First date | Noel | 25 | Bring money jinx amulet | Fellowship - increases the main attribute of every character in the group by 20 points. |
Ambitious Invention | Aiden | 5 | Bring 5 copper ingots and 5 chestnut planks | Do-it-yourselfer - +5% of crafting better items |
Ultimate Weapon | Aiden | 15 | Bring 5 Cluck-Clucks | Well-Rounded - Temporarily receives a random bonus to one of their main attributes dependent on his level on every adventure |
A cure for thieves | Aiden | 25 | Bring Aiden the best Hunting Gun | Vengeful - +25% damage to monsters of same kind that he or she most recently defeated |
Sick hamsters | Rosaline | 5 | Bring 3 potions of minor healing | Goliath - +10 damage to elite enemies. |
Crusade for larvae | Rosaline | 15 | Complete Dark Ruins 5 times in a row | Mentor - +10% damage to group mates, -20% damage to self. |
We are the champions | Rosaline | 25 | Win 5 prizes at the competition | Production Master - When looting resources, has a 20% chance of finding their refined version. |
His first dragon | Hoshi | 5 | Bring normal quality scout pants, scout jacket, scout hat, simple crossbow | Disposseser - +3% higher chance of finding blueprints when in group |
Upgrade the Village | Hoshi | 15 | Upgrade all 4 upgradeable structures in the village to tier 2 | Heavy Finger- +5% stun chance when using ranged weapons (note that includes melee spears) |
Overprotective Mother | Hoshi | 25 | Study in the Library Art of Combat I, Marksmanship I and Mystic Arts I | Inner Strenght - When a character attaks, they do an additional 10% random elemental damage in addition th their main damage. |
Child Care | Moriko | 5 | Acquire 800 gold | Miracle - If lucky, character can make 3 hits instead of 2. |
Strong as a ox | Moriko | 15 | Study Stout Heart I in the Library | Intereption - 10% chance of immediately responding to a monster's attack with a counterattack. |
Ideal village | Moriko | 25 | Upgrade all buildings to the maximum level, including the Fashion House, the Smithy, the Hunting Lodge and the Magic Store | Struggling - when the character is afflicted with a debuff, he or she stops taking any damage. |
Events[ | ]
Event | Need | Answer 1 | Answer 2 |
---|---|---|---|
Sacred Procession | Give 10 Calico | Yes | No |
Yorick | No need resources | Spank | Let him go |
Widow's Tears | Give 8 Solid Roots | Give | Don't give |
Mystery Quest | Give 100-1000 gold | Pay | Refuse |
Danger in the Forest | Give 6 Magic Chips | Yes | No |